Virtual Reality Design and Storytelling
Dates: June 12 – June 23
Tuition: $2,000; studio fee, $500
2 undergraduate credits
Virtual reality aids artists in bringing their creative worlds, stories and designs into an immersive experience. Artists can create 360º videos, gameplay and narratives that enable the audience, through the use of headsets and hand controllers, to feel like they are inside of the content.
By providing professional virtual reality resources, this residency offers artists the opportunity to explore VR and interactive projects. Participants will be encouraged to explore new technologies while engaging their own aesthetics and concepts. Critiques will help participants define their projects, and visiting artists and faculty from various VR and game design backgrounds will support resident artists through their process.
Artists will have access to facilities at the BFA Computer Art, Computer Animation and Visual Effects Department from 8:30am- 11:00pm daily. Artists will be provided with workstations and software, including Unreal Engine, Unity, Maya, Nuke, CARA VR, Pro Tools and the Adobe Creative Cloud, as well as shared access to two HTC Vives, an Oculus Rift, two Oculus Rift developer kits, a Microsoft HoloLens, four Samsung Gear headsets, a motion-capture stage, a green-screen studio and a sound studio.
In addition, participants have the opportunity to visit local animation and visual effects studios to learn about how they create virtual reality projects for their clients. The residency will conclude with a final presentation of the work created for guests and industry professionals.
Note: Applicants should have a working knowledge of Maya or Nuke or other relevant software packages. Participants will be held responsible for payment of any loss, theft or damage incurred to the equipment. SVA provides information on affordable insurance plans.
For further information or questions regarding SVA's Summer Residencies e-mail [email protected] or call 212.592.2188.