MFA Interaction Design focuses on concepts central to interaction design, design research, human-computer interaction, interface design, graphic design, information architecture and ubiquitous computing.
- Create innovative approaches to human problems
- Develop fluency in prototyping and the practical application of visionary ideas
- Transform entrepreneurial concepts into new products and services
The MFA in Interaction Design is as much about invention as it is about the everyday. It requires students to be intimately attentive to human behavior and to think more holistically about the products and services they create. It explores the strategic role of interaction design in shaping everyday life, and intends to increase the relevancy of design to business and society so designers can make a difference. The definition of “difference” is something only students know—a personal exploration only they can do—and the program is designed to support that exploration over two years.
The program is collaborative. In a studio environment, students explore prototyping a range of experiences that cross visual, conceptual and technical boundaries. Grouped in trans-disciplinary teams, students work both in the studio and in the field to create inventive solutions to real-world problems.
The program is people-focused. We focus on teaching how people relate to one another through the products and technology we explore. Together with open lectures in the studio and joint experiments with the New York City community, the MFA Interaction Design program becomes a model and center point for interaction design in the City. Program faculty comprises the profession’s most exciting designers who culminate their professional days by teaching graduate courses in the evenings.
The program is practice-based. The MFA in Interaction Design is a professionally focused program aimed at training graduates to become practicing designers, entrepreneurs and contributors intending to make a difference. Upon graduation, students are prepared to take risks, invent new forms with business and academia, participate in strategic decision-making involved with the creation of interactive products and services, and are equipped with tools and methods to make smart choices, no matter where they find themselves.
The program is your story. The courses are highly demanding, highly selective and highly rewarding. The program will ask students to have a vision, and to make choices to align with that vision. Students study concepts central to interaction design, including design research, human-computer interaction, interface design, graphic design, information architecture and ubiquitous computing. Each class becomes a community and each choice a commitment with a story to build upon.
The program seeks to cultivate interaction design as a discipline and further its visibility as a community of practice. We offer you the chance to participate.
OPEN IxD: Katie Koch, "Cultivate"
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- Excited to welcome @dmdlikes executive director of @thewebbyawards to speak about the Beautiful Web this evening at 6
- RT @minsunmini: Result of true conversation in @svaixd cybernetic class - new model for my final. Thanks @paulpangaro and the class. http:/…
- RT @nycmedialab: Today: 60+ demos from @TheNewSchool @nyupoly @cornell_tech @CUNY @GC_CUNY @svaixd @PrattInstitute @cooperunion http://t.co…
- RT @nycmedialab: Want to come by #NYCML? Afternoon tickets still available: https://t.co/6owdRmdmQi #NYC #tech
- Go see alum @__Todaro and faculty member @paulpangaro give demos at NYC Media Lab's annual summit #NYCML http://t.co/6sEnYW46CR
Wednesday, August 20, 2014
Wednesday, August 20, 2014
Tuesday, July 29, 2014
On June 11, the New York chapter of AIGA, the professional association for design, hosted “My Dog and Pony: Fresh Blood,” its fifth annual showcase of notable thesis projects by graduates from top...