Computer art is often considered a creative discipline that is driven by machines, not people, by technicians, not artists. Nothing could be further from the truth. Like all visual arts, success is found in the strength of the concept, the story and the vision as well as the craft. Yet, there is no escaping the technical challenges in computer art. To succeed, you must keep pace with a changing set of tools and be aware of the new creative possibilities that are presented with each technical advance.
Computer Art, Computer Animation and Visual Effects Information Session
One night: Tuesday, January 7
6:30 pm - 8:30 pm
OPEN TO THE GENERAL PUBLIC, FREE OF CHARGE
Are you considering a career change and want to learn where to begin? Or have you been thinking about taking courses and are curious to see what our facilities have to offer? Join our faculty for an evening of fun and inspiration. We will begin with an overview of the Computer Art, Computer Animation and Visual Effects Department, followed by a presentation to highlight some of our course offerings. Participants are encouraged to speak with our instructors about their work and any courses.
NOTE: This information session will be held at 133/141 West 21st Street, room 101C, 1st floor. Seating is given on a first-come, first-served basis. Session begins promptly at 6:30 PM.
MODERATOR: JIMMY CALHOUN, curriculum coordinator, BFA Computer Art, Computer Animation and Visual Effects Department.
Friday, November 22, 2013
I imagine Benjamin Degen’s figures to be vacationers at a cabin upstate. Perhaps they are a group of couples visiting for a long weekend, or maybe they scored a late-summer rental. They swim by...
Thursday, November 21, 2013
Saturday, October 26, 2013
Absence, on view now at Paula Cooper Gallery, is comprised of four different bodies of work by Sophie Calle, but Where and When? Lourdes is the most psychologically compelling work. It opens...